# ImageDrawOval

Draws an oval (ellipse) on an image. This BIF allows you to specify the position, size, and whether the oval is filled in BoxLang.

## Syntax

```
ImageDrawOval(name, x, y, width, height [, filled])
```

## Arguments

| Name   | Type    | Required | Default | Description                                                                       |
| ------ | ------- | -------- | ------- | --------------------------------------------------------------------------------- |
| name   | any     | Yes      |         | The image or the name of a variable referencing an image to operate on.           |
| x      | numeric | Yes      |         | The x coordinate of the upper left corner of the bounding rectangle for the oval. |
| y      | numeric | Yes      |         | The y coordinate of the upper left corner of the bounding rectangle for the oval. |
| width  | numeric | Yes      |         | The width of the bounding rectangle for the oval.                                 |
| height | numeric | Yes      |         | The height of the bounding rectangle for the oval.                                |
| filled | boolean | No       | false   | Whether the oval should be filled.                                                |

## Returns

* **BoxImage**: The modified BoxImage instance with the oval drawn.

## Description

`ImageDrawOval` draws an oval (ellipse) on the specified image, using the provided bounding rectangle. The oval can be filled or just outlined, depending on the `filled` argument. The image can be passed directly or referenced by variable name.

## Example

```boxlang
// Draw a filled oval
img = ImageDrawOval(myImage, 10, 20, 100, 50, true);

// Draw an outlined oval
img = ImageDrawOval(myImage, 10, 20, 100, 50);
```

## See Also

* ImageDrawRect
* ImageDrawArc

## Notes

* All arguments except `filled` are required.
* The image can be passed as a BoxImage object or as a variable name referencing an image.
* The oval is drawn within the bounding rectangle defined by (x, y, width, height).


---

# Agent Instructions: Querying This Documentation

If you need additional information that is not directly available in this page, you can query the documentation dynamically by asking a question.

Perform an HTTP GET request on the current page URL with the `ask` query parameter:

```
GET https://boxlang.ortusbooks.com/boxlang-framework/modularity/image-manipulation/reference/built-in-functions/imagedrawoval.md?ask=<question>
```

The question should be specific, self-contained, and written in natural language.
The response will contain a direct answer to the question and relevant excerpts and sources from the documentation.

Use this mechanism when the answer is not explicitly present in the current page, you need clarification or additional context, or you want to retrieve related documentation sections.
