ImageDrawOval

Draws an oval (ellipse) on an image. This BIF allows you to specify the position, size, and whether the oval is filled in BoxLang.

Syntax

ImageDrawOval(name, x, y, width, height [, filled])

Arguments

Name
Type
Required
Default
Description

name

any

Yes

The image or the name of a variable referencing an image to operate on.

x

numeric

Yes

The x coordinate of the upper left corner of the bounding rectangle for the oval.

y

numeric

Yes

The y coordinate of the upper left corner of the bounding rectangle for the oval.

width

numeric

Yes

The width of the bounding rectangle for the oval.

height

numeric

Yes

The height of the bounding rectangle for the oval.

filled

boolean

No

false

Whether the oval should be filled.

Returns

  • BoxImage: The modified BoxImage instance with the oval drawn.

Description

ImageDrawOval draws an oval (ellipse) on the specified image, using the provided bounding rectangle. The oval can be filled or just outlined, depending on the filled argument. The image can be passed directly or referenced by variable name.

Example

// Draw a filled oval
img = ImageDrawOval(myImage, 10, 20, 100, 50, true);

// Draw an outlined oval
img = ImageDrawOval(myImage, 10, 20, 100, 50);

See Also

  • ImageDrawRect

  • ImageDrawArc

Notes

  • All arguments except filled are required.

  • The image can be passed as a BoxImage object or as a variable name referencing an image.

  • The oval is drawn within the bounding rectangle defined by (x, y, width, height).

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