ImageDrawOval
Draws an oval (ellipse) on an image. This BIF allows you to specify the position, size, and whether the oval is filled in BoxLang.
Syntax
ImageDrawOval(name, x, y, width, height [, filled])
Arguments
name
any
Yes
The image or the name of a variable referencing an image to operate on.
x
numeric
Yes
The x coordinate of the upper left corner of the bounding rectangle for the oval.
y
numeric
Yes
The y coordinate of the upper left corner of the bounding rectangle for the oval.
width
numeric
Yes
The width of the bounding rectangle for the oval.
height
numeric
Yes
The height of the bounding rectangle for the oval.
filled
boolean
No
false
Whether the oval should be filled.
Returns
BoxImage: The modified BoxImage instance with the oval drawn.
Description
ImageDrawOval
draws an oval (ellipse) on the specified image, using the provided bounding rectangle. The oval can be filled or just outlined, depending on the filled
argument. The image can be passed directly or referenced by variable name.
Example
// Draw a filled oval
img = ImageDrawOval(myImage, 10, 20, 100, 50, true);
// Draw an outlined oval
img = ImageDrawOval(myImage, 10, 20, 100, 50);
See Also
ImageDrawRect
ImageDrawArc
Notes
All arguments except
filled
are required.The image can be passed as a BoxImage object or as a variable name referencing an image.
The oval is drawn within the bounding rectangle defined by (x, y, width, height).
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