ImageDrawRect
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Draws a rectangle on an image. This BIF allows you to specify the position, size, and whether the rectangle is filled in BoxLang.
ImageDrawRect(name, x, y, width, height [, filled])name
any
Yes
The image or the name of a variable referencing an image to operate on.
x
numeric
Yes
The x coordinate of the upper left corner of the rectangle.
y
numeric
Yes
The y coordinate of the upper left corner of the rectangle.
width
numeric
Yes
The width of the rectangle.
height
numeric
Yes
The height of the rectangle.
filled
boolean
No
false
Whether the rectangle should be filled.
BoxImage: The modified BoxImage instance with the rectangle drawn.
ImageDrawRect draws a rectangle on the specified image, using the provided position and size. The rectangle can be filled or just outlined, depending on the filled argument. The image can be passed directly or referenced by variable name.
ImageDrawOval
ImageDrawArc
All arguments except filled are required.
The image can be passed as a BoxImage object or as a variable name referencing an image.
The rectangle is drawn at (x, y) with the specified width and height.
Uses the current drawing color (set with ImageSetDrawingColor).
Line thickness and style are controlled by ImageSetDrawingStroke.
Enable anti-aliasing with ImageSetAntiAliasing for smoother edges.
Returns the image object for method chaining.
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// Draw a filled rectangle
img = ImageDrawRect(myImage, 10, 20, 100, 50, true);
// Draw an outlined rectangle
img = ImageDrawRect(myImage, 10, 20, 100, 50);